This is my first attempt at programming the 2600: Minesweeper. This is not a final version, but there is only the sound missing, no known bugs at the moment. I will implement sound sometimes, but not in the near future, I have run out of RAM space. To solve this I could use a better storage method for the play field. This requires a full rewrite of all parts which access the play field, nearly everything.
Use the TV type switch to switch between PAL and NTSC (color=PAL). Press reset to start a new game. Use select to choose between 1-9 bombs. You have to find some mines/bombs hidden on a 6x6 field. If you step on a field it shows you how many bombs are in the 8 surrounding fields. With this information you can find the fields which contain bombs. To help you remember, where you think the bombs are, you can set flags on every field. To set a flag steer the cursor to the border of the field and press the trigger button. The border changes the colour from red to green. Now you can set/clear flags. Do the same procedure again to go back to "search the bomb" mode. You cannot step on a flag, you have to clear it first. If you step on a bomb, you lose. If all fields without bombs are visible, you win. You can run minesweeper 2600 under a VCS 2600 emulator like PCAE or on a real VCS. For more programming info on the 2600 visit Nick Bensema's Atari Programming Page